"Fantastic Heroes & Witchery" is a retroclone rpg that blends a clear and intuitive core rules system with an extensive array of character options and additional rules, making it my preferred system for running d20-based fantasy games.
Here I share my house rules and tweaks for this excellent game system.
Character Sheet
Fantastic Heroes & Witchery - Character Sheet
House Rules
Fantastic Heroes & Witchery - House Rules
Fantastic Heroes & Witchery - Backgrounds
Fantastic Heroes & Witchery - Combat Specialties
Fantastic Heroes & Witchery - Critical Hits & Fumbles
Fantastic Heroes & Witchery - Spell List
Fantastic Heroes & Witchery - New & Modified Spells
Fantastic Heroes & Witchery - Warlocks and Specialty Mages
Charts
Fantastic Heroes & Witchery - BtH and Saves
Fantastic Heroes & Witchery - Ability Scores & Skills
Fantastic Heroes & Witchery - Turn Undead & Combat Modifiers
Fantastic Heroes & Witchery - Equipment
Fantastic Heroes & Witchery - Armor
Fantastic Heroes & Witchery - Weapons
Official Supplements
Fantastic Heroes & Witchery - Supplement - Converted Classes
Fantastic Heroes & Witchery - Supplement - Multiclasses
Fantastic Heroes & Witchery - Supplement - Science Fantasy
Unofficial Supplements
Fantastic Heroes & Witchery - Supplement - PULP ADVENTURE!
Fantastic Heroes & Witchery - Supplement - Rocketships, Rayguns & Robots
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